| 25 | STR | 15 |
| 29 | DEX | 57 |
| 23 | CON | 26 |
| 13 | BODY | 6 |
| 18 | INT | 8 |
| 18 | EGO | 16 |
| 15 | PRE | 5 |
| 0 | COM | -5 |
| 17 | PD | 12 |
| 17 | ED | 12 |
| 7 | SPD | 31 |
| 10 | REC | |
| 46 | END | |
| 38 | STUN | |
|
| OCV: | 10 |
| DCV: | 10 |
| ECV: | 6 |
|
| Characteristics: | 183 |
| Powers: | 121 |
| Skills: | 75 |
|
| Total: | 379 |
|
| Base: | (200) |
| Disadvantages: | (150) |
| Spent Eeps: | (29) |
|
| Earned Eeps: | 30 |
| Unspent Eeps: | 1 |
|
| Powers |
| 45 | Desolid, x2 mass, END to activate, persistant, extra segment, not through force wall/field | 4 |
| 14 | 13" Running | 3 |
| 10 | 10/10 Damage resistance | |
| 8 | 3d6 Healing, x2 END, Full Phase, Side Effect - 3d6 Com drain always (5/hour) | 6 |
| 9 | Life Support: Immune to cold, vaccuum, breath 1 END/hour | |
| 7 | 1" Darkness (mental group & detect), END to activate, no range | 1 |
| 5 | N-Ray vision (not through force fields), Cost END, linked to Desolid | 1 |
| 5 | 10" Leaping | |
| 6 | 10 Mental def | |
| 7 | 7 Power def | |
| 5 | 5 Flash def | |
|
| Martial Arts |
| 12 | +3 Damage Classes | |
| 4 | Martial Dodge (+5 DCV, abort) | | |
| 4 | Martial Disarm (-1 OCV, +1 DCV) | 50 STR | 2 |
| 4 | Martial Grab (-1 OCV, -1 DCV) | 50 STR | 2 |
| 4 | Fast Strike (+2 OCV) | 10d6 | 2 |
| 4 | Martial Strike (+2 DCV) | 10d6 | 2 |
| 3 | Martial Throw (+1 DCV) | 8d6+v/5 | 2 |
|
| Skills |
| 20 | 2 Overall levels | |
| 3 | Acrobatics, 15- | |
| 3 | Breakfall, 15- | |
| 3 | Concealment, 13- | |
| 3 | Mimicry, 13- | |
| 2 | Lang: Norwegian | |
| 2 | KS: Viking History, 12- | |
| 2 | KS: Archeology, 12- | |
| 2 | KS: Supernatural, 12- | |
|