Dark Magic

Cost Spell END MRoll Time Side Effect Notes
Basic
Spells
4 Black Eyes 4 -2 full turn 3d6 Flash
7 Dark Body 3 -3 full turn 3d6 INT Drain
Common
Spells
7 Fingers of Shadow 0 -3 full phase 3d6 PRE Drain 0 DCV
no range
8 Skin of Night 6 -3 full turn 6d6 EB
11 Staff of the Eclipse 11 -4 full phase 1d6 EGO Drain
1d6 INT Drain
reduced range
13 Hunger of the Void 13 -6 full phase 3d6 EGO Drain reduced penetration
Advanced
Spells
9 Wasting of the Flesh 20 -5 full hour 24d6 END Drain 0 DCV
no range
12 Body of the Dark God 6 -6 full turn 3d6 NND Not for travel
Just defense
13 Corrupting Thought 5 -5 full phase 2d6 EB
uncontrolled continuous
last 1 turn
13 Shadow on the Mind 6 -6 full turn 3d6 EGO Drain
13 Weaponphage 12 -6 full phase 6d6 EB

All of the spells of the dark mages have at least the following limitations:

          -.5  Magic Skill Roll
          -.5  Side Effect (minor)
          -.5  Extra Time (full phase for instants, full turn for lasting)
          -.25 Gestures
          -.25 Daily prayers
          -.25 Incantations

Basic Spells

Black Eyes

        IR Vision, uncontrolled continuous, lasts one hour, 19 pts
            -.5 cost END
            -.5 x2 END
        END cost: 4
        Skill Roll: -2
        Casting Time: full turn
        Real Cost: 4
        Side Effect: 3d6 Flash

Dark Body


        Full Life Support, 30 pts
            -.5  Cost END
            -.25 Must have 10 points in dark magic
        END cost: 3
        Skill Roll: -3
        Casting Time: full turn
        Real Cost: 7
        Side Effect: 3d6 INT Drain

Common Spells

Fingers of Shadow


        1d6 RKA, Autofire, No END
            -.5  Must have 20 points in dark magic
            -.5  Concentrate (0 DCV)
            -.5  No Range
        END cost: 0
        Skill Roll: -3
        Casting Time: full phase
        Real Cost: 7
        Side Effect: 3d6 PRE Drain

Skin of Night


        5/5 Force Field, uncontrolled continuous, last 5 minutes, 35 pts
            -.5  Must have 20 points in dark magic
            -.5  x2 END cost
        END cost: 6
        Skill Roll: -3
        Casting Time: full turn
        Real Cost: 8
        Side Effect: 6d6 EB

Staff of the Eclipse


        6d6 AP EB, 45 pts
            -.5  Must have 20 points in dark magic
            -.25 Reduced Range (4.5 at 2", 3.5 at 4", 2d6 at 6", 0.5 at 8")
        END cost: 4
        Skill Roll: -4
        Casting Time: full phase
        Real Cost: 11
        Side Effect: 1d6 EGO Drain & 1d6 INT Drain

Hunger of the Void


        2d6 RKA, +2 STUN Multiple, 60 pts
            -.25 Reduced Penetration
            -.5  Must have 20 points in dark magic
            -.5  Side Effect (Major)
        END cost: 6
        Skill Roll: -6
        Casting Time: full phase
        Real Cost: 13
        Side Effect: 3d6 EGO Drain

Advanced Spells

Wasting of the Flesh


        2d6 Transformation, to Dark God servant, Comulative, 52 pts
            -2.0  Takes 1 hour
            -1.5  x4 END cost
            - .75 Must have 30 points in dark magic
            - .5  Concentrate (0 DCV)
            - .5  Gestures and Incantations all through casting
            - .5  No range
            - .5  Side Effect (Major)
        END cost: 20
        Skill Roll: -5
        Casting Time: full hour
        Real Cost: 9
        Side Effect: 24d6 END Drain

Body of the Dark God


        Desolidification, difficult to dispell (x4 = 160 pts), 60 pts
            -1.0  Can't be used for travel, just defense
            - .75 Must have 30 points in dark magic
        END cost: 6
        Skill Roll: -6
        Casting Time: full turn
        Real Cost: 12
        Side Effect: 3d6 NND

Corrupting Thought


        3d6 Mind Control, Comulative, Uncontrolled Continuous, last 1 turn, 52p
            -.75 Must have 30 points in dark magic
        END cost: 5
        Skill Roll: -5
        Casting Time: full phase
        Real Cost: 13
        Side Effect: 2d6 EB, uncontrolled continuous, last 1 turn

Shadow on the Mind


        Images, -8 to PER roll, normal sight and hearing
            -.75 Must have 30 points in dark magic
            -.5  Side Effect (Major)
        END cost: 6
        Skill Roll: -6
        Casting Time: full turn
        Real Cost: 13
        Side Effect: 3d6 EGO Drain

Weaponphage

        11d6 Dispel, focused weapons, explosion
            -.75 Must have 30 points in dark magic
            -.5  x2 END cost
        END cost: 12
        Skill Roll: -6
        Casting Time: full phase
        Real Cost: 13
        Side Effect: 6d6 EB