| 18 | Dex |
| 4 | Speed |
| 15 | Armor |
| 37 | Body |
|
| 1240 | Weight (empty) |
| 11 | Height (meters) |
| 4 | Class |
| 360 | Cargo |
| 2000 | Lift |
| 20 | Spares |
| 13- | Damage Control |
|
| 5" | Leap |
| 11"/17" | Running |
|
| 328 | Points (300 + 28) |
|
| Systems |
| 24 | Dex 18 |
| 12 | Speed 4 |
| 10 | Leap 5" |
| 9 | Damage Control, 13- |
| 8 | Combine (Oizys Class Scout Mecha) |
| 3 | Camo, -3 to radar PER rolls |
|
| Components |
| 250 | Armor, 15 pts |
| 125 | Chassis, 2000mu, 37 Body |
| 125 | Lifters, 2000mu, 4d6+1 |
| 176 | Running, 11" (22" non-combat) |
| 48 | Running, +6" (+12" non-combat), 15+ Burnout |
| 32 | Telescopic Vision, -1/100" |
| 16 | Radar, -1/10" |
| 16 | +4 sight PER |
| 8 | Radio, all bands |
| 20 | Spare Parts, 20 |
| 18 | Cargo Room, 360mu |
| 28 | Long Term full life support & escape hatch for a pilot and one non-pilot |
| 3 | Flash Defense, 5pts for the pilot |
|
| Weapons |
| 125 | 8d6 Sniper Laser, 60 degree forward arc, +1 segment delay, 12+ Burnout, Invisible to sight, 0 dcv, no knockback |
| 125 | 6d6 Missile, 8 shots, AOE(radius) - 3" |
| 125 | 4d6 Gattling Guns, Autofire, 8 points piercing |
|
| Disadvantages |
| 15 | Watched by Rebels |
| 10 | Susceptibility to X-Lazers (2d6+15) |
| 3 | Prototype (1d6 Unluck) |
|