Armor
| Piece | Location | Protection | Weight (Kg) |
| Infantry |
Battle Crown | 4 | 4R | 0.14 |
| Bracers | 7 | 5R | 0.97 |
| Clothes | 9-13 | 1R/1n | 2.71 |
| Average Worker |
Pants | 13-16 | 1R/1n | 1.12 |
| Gladiator |
Hand Wrappings | 6 | 2R/4n | 0.43 |
| Feet Wrappings | 17-18 | 2R/4n | 0.17 |
| Knight |
Hachi/Shikoro | 4-5 | 6R | 0.84 |
| Kote | 7-8 | 4R | 1.66 |
| O-Sode | 9-13 | 5R/3n | 11.58 |
| War Skirt | 14-17 | 3R/6n | 2.20 |
Because the Knight and Infantry suits are so heavy, those without
high enough strength will suffer some minus to their DCV and increased END cost
per phase of action. The following chart lists the strength needed for each
level
| Armor |
0 DCV |
-1 DCV |
-2 DCV, 1 END |
-3 DCV, 2 END |
-4 DCV, 3 END |
| Infantry |
14+ |
4-13 |
0-3 |
| Worker |
0+ |
| Gladiator |
0+ |
| Knight |
35+ |
25-34 |
15-24 |
5-14 |
0-4 |