Lieutenant Guer Li

18 STR   8
20 DEX  30
18 CON  16
14 BODY  8
13 INT   3
13 EGO   6
15 PRE   5
12 COM   1
 8 PD    4
 8 ED    4
 4 SPD  10
 8 REC
36 END
33 STUN

OCV7
DCV7
ECV4

95stats
102skills
15equipment
212total points


(7)spent experience
(90)disadvantages

10Unspent Points
ManeuversOCVDCVNotes

4Block +2 +2 Block, abort
5Charge +1 +0 Strike +v/5, Full Move
4Evade na +5 Dodge, abort
5Sacrafice Strike+1 -2 Strike +4d6
4Quick Thrust +2 +0 Strike +2d6

30+3 levels overall
1+1 level w/Royal Guard Maneuvers (only when fighting along-side people trained in the Royal Guard Maneuvers)
3Acrobatics 14-
3Breakfall 14-
3Stealth 14-
3Riding 14-
3Climbing 14-
3Gambling 11-
5+1 level with DEX skills
0WS: Blades
1WS: Barehanded
1WS: Off-hand
1WS: Polearms
1WS: Axes
2Defense Maneuver: Can't be surprised "from behind" if with others trained in the Royal Guard Maneuvers, 0 phase
1Perk: Lieutenant of the Royal Guards
1Perk: Right of Shelter
1Language: Darwath, casual conversation
1Language: local, literate
69" Running
3Scholar
1KS: Guard Training 11-
1KS: Chen City Knowledge 11-
1KS: City Politics 11-
1KS: Dances 11-
1KS: Wines 11-
2KS: Healing 12-

Equipment
5Mindlink, any mind, up to 2 at once, must be vocalized, OIF, 8- on languages it doesn't know, phase delay, does not have to be vocalized with others who have the same device
2Robot Repair, 12-, OIF
2Mechanics, 12-, OIF
2Electronics, 12-, OIF
2Combat Pilot (mecha), 14-, OIF
2Robot Weapons, 14-, OIF
Disadvantages
9Package Bonus
15Distinctive Features: Royal Guard
5Obligation: Royal Family
5Obligation: Captain Conry
5Reputation: Carouser
15Psychological Limitation: Can't resist gambling -- Uncommon, Total
15Psychological Limitation: No treacherous attacks -- Common, Strong
20Psychological Limitation: Protective/Obedient to the Royal Family Common, Total
1Quirk: Taunts Enemies
15???
Yari - str 17/6 3d6+1/(8d6) max, L, +1", 2H, throwable
StrikeOCVDCVENDNotes
Yari (Block)109Block, abort
Yari Blade (Charge)773+3/2d6 HKA +v/5, Full Move
Yari Shaft (Charge)873(6d6) +v/5, Full Move
Yari Blade (Sacrafice Strike)7532d6+1 HKA
Yari Shaft (Sacrafice Strike)851(8d6)
Yari Blade (Quick Thrust)8732d6 HKA
Yari Shaft (Quick Thrust)973(8d6)
Block99Block, abort
Charge873+(4d6) +v/5, Full Move
Evade-12Dodge, abort
Sacrafice Strike853(8d6)
Quick Thrust973(6d6)
RollLocationStunXNStunBodyXCVArmor
3Headx5x2x2-8
4Face4R
5Head
6Handsx1x1/2x1/2-6
7Armsx2-55R
8
9Shouldersx3x1x11R/1n
10-11Chest-31R/1n
12Stomachx4x3/2-71R/1n
13Vitalsx2-81R/1n
14Thighsx2x1x1-4
15-16Legsx1/2x1/2-6
17Feetx1-8
18