Jasona's Martial Mystic Fantasy Hero Campaign Notes
These are just my notes on the current campaign I'm running using the
Fantasy Hero and Martial Hero rules. I have no idea why
the general net would be interested, but the players might want to check
it from time to time and I have to store them somewhere.
In the last couple of adventures I realized that, since I only have one
other experience Hero-system player, I might want to convert the
characters
and the champaign over to the Fuzion system.
Background
The general plot for introducing the starting characters would be something
like the following:
Most of the known world is controlled by one kingdom, T'chador, and the King
and the rest of the royal family. There is one large kingdom to the South,
Renwath, with which the T'chador has enjoyed both lucrative trade and the
constant tension/threat of invasion. T'chador is broken down into the main
city of Chen and several small surrounding dukedoms. Overall the people are
happy and loyal to the King and their respective Dukes/Dutchesses.
Most of the armies of this time depend on hand-to-hand training (both armed
and unarmed), reminiscent of feudal China. Magic is rare and held in both
fear and awe by most of the people of the land, as are the mages who use
it. Most of the armies of this era are composed of the police force (or
guard, as their called) plus sometimes pressed civilians (sometimes willingly
, sometimes not. More often willingly in T'chador than Renwath). T'chador's
forces include the police forces of each of it's dukedoms, the city Chen's
guard, and the royal guard (fiercely loyal to the royal family).
The Church is a large political power in T'chador, even to the extent of
holding a standing army of it's own. The Church is very opposed to magic
and persecutes wielders of magic when-ever it can. Originally the Royal
family was entirely obedient to the Church, but in recent generations has
taken to council of wizards and mages, and this has become a growing source
of contention between the royal family and the Church. Renwath is far
more loyal to the Church, and is essentially church run.
There is the constant threat of raiders from the ice-lands from the North
(which has been growing in recent years) and of possible war with Renwath.
The Church has also been pressuring both the Royal family and residents to
a more strict and orthodox state of affairs.
I would be looking for players to be either lower members of the royal
family, mages, members of the royal guard or friends to those people. But
then I'm open for anything that would advance the plot more.
Those of you familiar with the Darwath books my notice a distinct
similarity, if you do, then you know what plot point may be coming just down
the road. :)
Point Level
Characters should be 100 points base, plus up to 100 points in disadvantages.
Standard human maximas will apply for the player characters. I don't want to
see an OCV higher than 12 or a DCV higher than 15, nor an attack more than
10d6 (50 active points). I don't want to see a magic roll higher 16.
Packages
Magic
Armor
Player Characters
NPCs
Royal Family
- Emperor Ming
-
A capable ruler, well loved by the people of Chen and most of the surrounding
lands. The barbarians to the North are more respective of him than his father,
but he still pales in comparison to the prowess that his grandfather impressed
the nomads with.
- Prince Jet Ming
-
The eldest of the three princes. Capable and well trained for the role
of eventually taking over the ruling of the lands of T'Chador. Like all
the princes, he's been trained in the Royal Guards. He's got his father's
wit and rational thought. He's also got the stubbornness of his mother (Mui)
and the strong Kai of both his parents.
- Prince Vass Ming
-
(Johnathan's Character). Involved in a plot with a house of Hastur at
an early time in his life, the princess Reh claimed that she was pregnant
with his child and tried to force a royal marriage between herself and Prince
Vass. The eventual reprocussions of this lead to the war between House Hastur
and the House Ming (with it's allies House Tohan and House Jeraix).
- Prince Yun Ming
-
The youngest of the three princes. He doesn't seem to take much that seriously.
He's quite the womanizer, and only practices his guard katas when the mood.
- Consort X
- Consort Y
- Consort Mui
The Court
- Burgic
-
Burgic was seduced by the magic of the Dark and eventually died for
his blasphemy.
Various Peoples of T'Chador
- Royal Guard
-
Used to guard both the City of Chen and the Royal Family, these troops are
a mixture of diplomats, scholars and rough and ready guards. Housed in the
barracks just off of the Royal Castle, they lead a more spartan/monkish life
than those guards of other towns. However they can often be found in the
seedier inns and dive bars of the lower parts of Chen where they can escape
the watchful eye of their superiors and discuss the latest court politics.
Two notable members of the Royal Guard who've been with the characters in
the past are
Chan Lo and
Squid Li.
- Troops of Baron Tohan
-
Almost as suspicious as the barbarians up North, these troops are only held
in reign in their alliance to Baron Tohan. Few of their members deal well
with any of the rest of the peoples of the lands of T'Chador, saving those
that prove themselves to these neo-barbarians. Two of the barbarians
who have accompanied Baron Tohan in the past are
Han Su and
Lau Su.
- Shamen
-
Shamen are a fearsome and mysterious branch of sorcerors that survive by
themselves out in the Barbarian wilderness. Slightly protective of the Northern
Barbarians, they are both feared and held in awe by those same folk. It has
been said by the Barbarians that when a Shamen starts his (or her) training
they must sign an oath to never speak a coherient tought to anyone who isn't
a shamen. Shamen are most easily thought of as a mix between sorcerors,
viking berserkers and eco-terrorists. The party has met only one shamen so
far; Shamen Sanguine Bear.
The Houses of T'Chador
- Ming
-
see above
- Hastur
-
Princess Reh
- Jeraix
-
- Tohan
-
Baron Tohan
Neighbors of T'Chador
- Renwath
-
A very religious country, almost completely run by the Church. The main
military force
is used to guard the Church, the country, it's cities and it's rulers. One
of the Elite Scout of the Renwath Guard is
Captain Tion.
- The Barbarian North
-
Currently in a casual alliance with the House of Ming, and because of that
most of the houses of T'Chador. This alliance was brought about by the daring
actions of Emperor Ming's Grandfather, and almost brought to a dreadful end
by the follies of his son.
Creatures
Mecha